//
//  AppDelegate.m
//  Mideleague_Agent
//
//  Created by Zhiwang on 2020/5/22.
//  Copyright © 2020 Zhiwang. All rights reserved.
//

#import "AppDelegate.h"
#import "LKTabbarControllerConfig.h"
#import "LKTabbarViewController.h"
#import "LKSwitchRootVcTool.h"
#import "LaunchIntroductionView.h"
#import "LKDefineFile.h"
#import <SVProgressHUD.h>
@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    [SVProgressHUD setDefaultMaskType:SVProgressHUDMaskTypeClear];
    [SVProgressHUD setDefaultAnimationType:SVProgressHUDAnimationTypeNative];
    // Override point for customization after application launch.
    self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    [LKSwitchRootVcTool switchRootController];
    [self.window makeKeyAndVisible];
    [application.delegate.window makeKeyAndVisible];
    NSArray *images = @[@"1",@"2",@"3", @"4"];
    LaunchIntroductionView *launch = [LaunchIntroductionView sharedWithImages:images buttonImage:@"" buttonFrame:CGRectMake(0, 0, WIDTH, HEIGHT)];
    launch.currentColor = yellowDefaultColor;
    launch.nomalColor = viewDefualtColor;
    return YES;
}


#pragma mark - UISceneSession lifecycle


//- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
//    // Called when a new scene session is being created.
//    // Use this method to select a configuration to create the new scene with.
//    return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
//}
//
//
//- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
//    // Called when the user discards a scene session.
//    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
//    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
//}


@end
